Been hard at work on my Mahjong game recently getting close to finally finishing up a demo that i can finally put infront of people its very exciting to finally get near finishing one of these. Once i have that done it should be pretty easy just to add new opponents and bad endings i htink the hardest part will be coding the AI stuff.
Prior to this i was really trying to get my femboy point and click adventure game finished i got so many cutscenes in that done and everything but omg theres some stupid godot engine bug thats stopping on_entered events from firing properly. Gonna pray that Godot 3.6 will fix it but if it doesnt i think i can see myself a few years on digging the project up again and going through the effort of porting it to Godot 4